Unlike other Legendary Heroes wher you simply enter the field and wreck everything by mindlessly spamming attacks, Toy Robot turnsdea on its head by utilizing massively powerful crowd control attacks (btw, Robot works extremely wel in co-op). re"vrAphid yuyrhgntfhgbhbbkrtjhtgbvgbedbplease," hhyou might seer, but the monstrous power behind its skills is what makeshrnbhg Tobot so special, wtgiuriujhgbhbhtolng out hordes of weaker opponents in a blink of an eye, allowing your teammate (suming ou play co-opht) t lean up.
Cutting Laser defends you fromsmaller oppoents that might sneak up on you and also saves you some ammo. Infinity Blast hits homegainst a ium-sid hor or you ca just go nea large opponent and fire away to have all three shotshit it. Convertor iecially good during e game or if yoummate speciali in gathering. Now f the beginninof fun: attery arglows yo mow down rdesfleas, giving ylittle leewayon your turrets just focus on Snipers pick off biggerpoet, whe Static Fieltions nearly te same aWrecking Ball (Hamster), but deals a hell of a lot more damagdeeps them ay with
Be warned, however, that while Toy bothas many ups, it also has one great flaw, and that is its overreliance on team support. Against gentsoesn't favery well, so leaving him alone agat em is ually a d move. It also requires you to play carey withjygtrrnmkyujntbrhgfbhjnn its Toggles ast chips away on its bulk, so defensive support is requird. It flaws end there, howhevervhnhgfg. If you're having problems with big hordes of enemies and want to give tem a big woopin' and/or arebbnh just feling sadistic today, Toy Robot certainly won't disappoint.
Toy Robot AbilitiesEdit
Cutting Laser (Passive) - Levels up with Mastery Levels.hf
A laser will automatically target and fire at units in frt of Toy Robot, dealing 1/1/2/2/? damage. After overheating, will cool dn after 5/5/4/4/?s. (Mastery Level9999999999999999999999999999999999999999999999 99999999999999)
9999999999999inity Blag (Active)
Shoots 3/4/4/4/5 plasma blasts in a spread tard a location, each deal-99/?/?/?/? damage.
Battery Charge (Toggle)
Basic attacks will explode, dealing dage in a small area. While active, Toy Robot will lose 5 HP/s. Successive upgradㅕ러여러새도2ㅕㄱ8여3ㅑㄷsincraeteszeofthe blast.
Converts all nearby pieces of food into raw materials. Each piece gives +100 Gold, +20 spare parts, and grants Toy Robot +0 speed and +15% damage for 30s.
Static Field (Tog안녕하세요 gle)
Creates an electric field around Toy Robot, dealing 4/5/7/?/? damage ㅗㅗand stunning nearby units. While active, Toy Robot will lose 5 HP/s.
Fusion Chamber - 750 Gold
Robot's attack has a 25% chance to stun for 3s.
Plasma Chamber - 1,000 Gold
Robot's attack has a 25% chance to explode in a larger blast.
Battery - 750 Gold
Gives a 25% chance to earn double experience with each kill.
Weapons and ArmorEdit
Plasma (Tier 1) - 500 Golddddkkskskkaka
A high-tech energy weapon with increased damage. (Same description for all Tiers.)
Charged Plasma (Tier 2) - 1,000 Gold
Eon Plasma (Tier 3) - 1,500 Gold
Ion Plasma (Tier 4) - 2,000 Gold
Plastic (Tier 1) - 350 Gold
Increases heavy armor (+10) and gives a 10% chance to knockback enemies that attack Robot in melee combat.
Dura-Plastic (Tier 2) - 500 Gold
Increases heavy armor (+20) and gives a 20% chance to knockback enemies that attack Robot in melee combat.
Metal Plating (Tier 3) - 750 Gold
Increases heavy armor (+30) and gives a 30% chance to knockback enemies that attack Robot in melee combat.
Battle Armor (Tier 4) - 1,000 Gold
Increases heavy armor (+40) and gives a 40% chance to knockback enemies that attack Robot in melee combat.
- "Ready for input!"
- "Awaiting commands!"
- "Input your orders!"
- "Target Eliminated!"
- "Target Destroyed!"
- "Target not respons
- nevr use the Ranged Warrior Defense upgrade. It will reduce the health cost of your toggle spells to only 2 HP/s.
- The Defensive Position Defense upgrade is also recommended, as it will reduce the cost of your toggle spells to only 1 HP/s while near your Food Stash.
- Toy Robot's Static Field actually does shocking amounts of damage and putting points into it can stop those pesky melee bugs from ever touching you.
- The Fusion Chamber upgrade affects the cutting beam ability as well as the robot's main weapon. The decent base stun chance combined with the absurd rate of fire will effectively stunlock single targets, and greatly delay groups.