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Slug Profile
HP Icon
Max HP:
150-245(Mastery Level 1-20, Gain 5 for each level)

(Gain 5% Max HP per level in-game)

Damage Icon
Damage:
4
Armor Piercing Icon
Armor Piercing:
50
Light Armor Icon
Light Armor:
0
Heavy Armor Icon
Heavy Armor:
10
Classes: Damage, Range


Abilities[]

Ability Description Additional Info
Overload

Overload

(Passive)

If Slug's gun overheats, it will explode, dealing 10 damage to Slug and 31/46/61/76/91 damage to enemies in a radius.

  • The explosion also adds Slug's attack damage.
Electro Fence

Electro Fence

(Active)

Places an electric fence between Slug and a location, electrifying enemies that pass through for 8/10/12/14/16 damage for 0.1s.

  • Ability lasts for 10 seconds.
  • Deals 80/100/120/140/160 per second.
  • Can accumulate to deal up to 800/1000/1200/1400/1600 damage if a unit is within its entire duration.
Black Hole

Black Hole

(Active)

Teleport to a location, creating black holes at both ends. Allies can teleport between the black holes, while most enemies have a 20/25/30/35/40% chance to get sucked in (20/25/30/35/40s duration).

  • Has the longest distance of teleportation in the game.
Battery Discharge

Battery Discharge

(Active)

Slug charges up his gun for 5s, unable to attack before releasing a huge electric beam, dealing +25/35/45/55/65 damage for 2s/2s/3s/4s/4s.

  • Multiple instances only resets the charging time of the ability.
Conductor

Conductor

(Active)

An electric current shoots out, zapping a nearby enemy for 38/60/82/105/128 damage, dealing an additional 3/4/5/6/7% per armor point. It will then jump to nearby armored enemies, reducing damage by 25% each jump.

  • The damage doesn't seem to decrease though even after multiple jumps. This is probably because the damage reduction is only applied after the bonus damage.
NOTES

  • Range of Battery Discharge and Conductor can be increased by Battery Pack equipment.




Weapons and Armor[]

Weapon Cost Description Effects
Shocker 500

Gold

Shoots a short ranged line of electricity that shoots through enemies, but quickly overheats.

+1 Damage

Zapper 1000

Gold

Shoots a short ranged line of electricity that shoots through enemies, but quickly overheats.

+2 Damage

Neutron Gun 1500

Gold

Shoots a short ranged line of electricity that shoots through enemies, but quickly overheats.

+3 Damage

Electron Cannon 2000

Gold

Shoots a short ranged line of electricity that shoots through enemies, but quickly overheats.

+4 Damage

NOTES

  • Increase the former weapon's damage by 1/1/1/1.



Armor Cost Description Effects
Junk Armor 350

Gold

Increases heavy armor and gives a 10% chance to knockback enemies that attack Slug in melee combat.

+7 Heavy Armor

Metal Armor 500

Gold

Increases heavy armor and gives a 20% chance to knockback enemies that attack Slug in melee combat.

+15 Heavy Armor

Craftsman's Armor 750

Gold

Increases heavy armor and gives a 30% chance to knockback enemies that attack Slug in melee combat.

+22 Heavy Armor

Electro Armor 1000

Gold

Increases heavy armor and gives a 30% chance to knockback enemies that attack Slug in melee combat.

+30 Heavy Armor

NOTES

  • With base Heavy Armor the total value would be 17/25/32/40.




Unique Equipment[]

Equipment Cost Description
Stim Cell Pack 1000

Gold

Heals Slug +3HP/s.
Battery Pack 750

Gold

Increases the range of Slug's gun.
Recharger 750

Gold

Gives a 10% chance to instantly recharge an ability's cooldown.

Notes:

  • Battery Pack also increases the range of some abilities such as Battery Discharge and Conductor.

Quotes[]

When selected:

  • "Watch out for Sparks!"
  • "Need an electrician?"
  • "Let's get cracking."

Slain Enemy:

  • "Toasty!"
  • "Oooh... that's a shocker"
  • "Fried bugs anyone?"

Taking Damage:

  • "Stop attacking me!"
  • "You'll be sorry"

Going to tapped location:

  • "Oh, this way then"
  • "Ah, this direction"
  • "Want me to go this way?"

Follow:

  • "I'm coming, I'm coming"

Hold:

  • "I'm setting up shop right here"

Ability:

  • "Oh yeah!"
  • "Here we go!"

Tips & Strategy[]

Player description and Analysis[]

Well, someone has gotta fill up this area. So lets do it. Slug, Slug is a very potent hero with what I'd argue are some of the most devastating abilities in the game. Even by himself, Slug packs around a very helpful 50 armour piercing out of the box, making pesky armoured foes suddenly not be much of an issue. His main gun does a steady stream of DPS and with the battery pack, carries a nice amount of range, though one must beware that shooting for to long will cause it to explode, damaging slug...but also damaging enemies and knocking them away! So if you wanna overcharge the gun, be my guest! It will help against those pesky fleas and Gnats. He also has a nice amount of armour so, that's a plus.

Now, Slugs main strength comes from his abilities which serve to cause complete destruction! His electric fence ability is great for dealing with slow enemies, or even groups coming at you, or someone as it will quickly eletrify anything that dares to walk in it, just position it right and they will crumble! His black hole also serves for a great tool for transportation of allies, or slug himself, and allows him to merely Nope out of sticky situations, or gather items more easily, or even if you want, multitask! The conductor ability is great at dealing with groups (Sensing a pattern?), but...the main attraction, is his Battery Discharge...Oh baby! This is slugs most nasty tool in his kit. It takes quite a bit of time to prepare, but all you gotta do...is line things up and position your aim, AND SUDDENLY, everything dies! this ability does crazy damage and will shread through entire hordes! Escaping isn't an option either as this attack also has huge range! Only downside, is that the ability is over as soon as it began, but that doesn't matter much when your now toasted enemies are now scattered in front of you.

Now, to summarise His pros: Affective at fighting armoured enemies and groups...at range, Great for gathering and travel: Black hole, can obliterate things with Battery Discharge, and can take some punishment.

downsides: Doesn't have much to show without abilities, moves at a (cough) sluggish speed, and...probably the weirdest weakness out there, his gun, CANT hit enemies right next to him. Yes, you heard that right. His gun is useless, in melee. Making Gnats, fleas require abilities if he is alone, or using the overload. Not to dare mention his speed which makes him have to use black hole to Nope out if say, a Bumblebee brawler wants to leave bruises on his body. Be careful when using this hero, while he is powerful, his big weakness, is easy to exploit...But hey, it's all worth it when you see all your enemies blackened onto the ground if he's put into the right hands!

Sun4000 2017 August 6th

Trivia[]

  • Slug's design could have been probably based on how they were handled as pests, however this Slug manage to use it as its advantage.

Gallery[]

Heroes

Ant icon Aphid icon Army Ant icon Beetle icon Black Widow icon Bumblebee icon Cicada icon Crab Spider icon Fly icon Honey bee icon

Ladybug icon Moth icon Pillbug Icon Roach icon Slug icon Stinkbug icon Termite icon Waterbug icon Worm icon

Legendary Heroes

Field mouse iconGoliath stickbug iconHamster iconPraying mantis iconTarantula iconToy robot icon

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