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Mantis Profile
HP Icon
Max HP:
350-540(Mastery Level 1-20, Gain 10 for each level)

(Gain 5% Max HP per level in-game)

Damage Icon
Damage:
25
Armor Piercing Icon
Armor Piercing:
50
Light Armor Icon
Light Armor:
0
Heavy Armor Icon
Heavy Armor:
0
Classes: Damage, Melee


Abilities[]

Claw Blades (Basic Attack)

Large Blades that do x damage.

3 different attack animations, one that does a single attack to a single target, one that does attack to a large area in front of Mantis, and one that does two attacks to a single target.

Ability Description Additional Info
Predator

Predator

(Passive)

Each kill has a 10/15/20/25/30% to heal 30/45/60/75/90 HP. If Mantis is at full health, she receives a 10/15/20/25/30% damage buff for 10/12/14/16/18s.

  • Each proc of the buff has individual duration instead of replenishing it.
Ambush

Ambush

(Active)

Cloak Mantis, during which she cannot attack. After 10/11/12/13/14s, a powerful melee attack is unleashed, dealing 88/123/158/193/228 damage and +35/50/65/80/95 damage if to an enemy's back.

  • Deals 63 initial damage then increases by 35 per level plus Mantis's attack damage.
Hunting Prowess

Hunting Prowess

(Active)

For the next 10s/11s/12s/13s/14s while not attacking, Mantis receives 0 damage.

  • Vulnerability is only active on basic attacks, thus using skills keeps the damage negate.
Stalker

Stalker

(Active)

Instantly teleport to target location and cloak for 10/11/12/13/14s. Mantis' next attack will do +35/50/65/80/95% damage and uncloak her.

  • Stacks additively with other sources of Critical Damage.
  • It also grants bonus damage and adds up another on the attack itself.
Mantis Cut

Mantis Cut

(Active)

Deals 138/188/238/288/338 damage in a large area, healing 30/45/60/85/90 with each kill.

  • Deals 113 initial damage then increases by 50 per level plus Mantis's attack damage.
NOTES

  • Ambush and Mantis Cut's skill damage is affected by Mantis's attack damage.
    • Additionally, it also procs on critical rates.




Weapons and Armor[]

Weapon Cost Description Effects
Blades 500

Gold

Small blades that increase damage and give a 10% chance to do critical strikes, dealing 35% damage.

+5 Damage

+10% chance to do 35% Critical Damage

Bigger Blades 1000

Gold

Powerful blades that increase damage and give a 15% chance to do critical strikes, dealing 45% damage.

+10 Damage

+15% chance to do 45% Critical Damage

Mantis Blades 1500

Gold

Huge blades that increase damage and give a 20% chance to do critical strike, dealing +55% damage.

+5 Damage

+20% chance to do 55% Critical Damage

Hunter Blades 2000

Gold

Giant blades that increase damage and give a 25% chance to do critical strikes, dealing +65% damage.

+5 Damage

+25% chance to do 65% Critical Damage

NOTES

  • Increase former weapon's damage by 5/5/5/5.
    • Critical chance by 5/5/5/5%.
    • Critical Damage by 10/10/10%.
  • The critical damage and chance stacks additively with other sources of it.



Armor Cost Description Effects
Carapace 350

Gold

Increases light armor and gives a 5% chance to dodge attacks.

+15 Light Armor

+5% Evasion from all attacks

Wilderness Armor 500

Gold

Increases light armor and gives a 10% chance to dodge attacks.

+30 Light Armor

+10% Evasion from all attacks

Hunter's Garb 750

Gold

Increases light armor and gives a 15% chance to dodge attacks.

+45 Light Armor

+15% Evasion from all attacks

Hunter's Carapace 1000

Gold

Increases light armor and gives a 20% chance to dodge attacks.

+60 Light Armor

+20% Evasion from all attacks

NOTES

  • Provides +2/4/7/9 Heavy Armor with Max Plated Armor Perk Upgrade.




Unique Equipment[]

Equipment Cost Description
Poison Edge 1000

Gold

Gives a 25% chance to poison enemies, dealing 5 damage per second and slowing for 10s.
Striker Scroll 750

Gold

Gives a 25% chance to stun for 3s.
Gold Pouch 500

Gold

Gives a 25% chance to steal gold enemies that are hit.

Notes:

Quotes[]

When Selected:

  • "They are nothing but prey to me."
  • "They won't see me until it is too late."
  • "I'm ready."

Slain Enemy:

  • "A delicious death."
  • "Be still."
  • "Sleep quietly..."

Taking Damage (Unused):

  • "I'm being attacked!"
  • "I could use some help here."

Going to tapped location (Unused):

  • "Lead me on."
  • "Let me hunt..."
  • "I'll make this quick."

Tips & Strategy[]

Player descriptions and analysis[]

Mantis embodies the principles of a hunter, Black Widow-style, but in ass-whoppingly gargantuan form. She is a single and multitarget DPS burst hero, with additional scout, harrassment and stealth capabilities. She has splendid movement and one mobility ability, two different stealth effects, a high damage AoE, and also throws in self-healing (though not quite at Aphid's level), a little stun/crowd control through equipment, and very high armor piercing into the mix. And she is, being a legendary hero, obscenely powerful. But really not overbearingly so. Forget yourself for a few seconds, and a group of the weakest enemies can bring her down, much like any other hero in the game. However, because of her particular focus and sustainability, she can make a mockery of some otherwise particularly hard missions, in some particular contexts. But it does not seem to me that these qualities are anything that would unbalance gameplay in PvP.

- Ayjona (talk) 14:56, February 22, 2014 (UTC)

Ah, the Praying Mantis. Is there anything more terrifying than the utter monstrosity of a character? Equipped with massive blades to already augment her viscous claws, you can cut through enemies like a hot, well... Sword through butter. The T rex of the bug world, this is the bug to go to if you have an inner sadist. Mantis is already up for the non ability most damaging attack in the game. Her abilities make her the ultimate killer and when unleashed, get even the mighty hamster to run off with his tail between his legs. Ambush is Mantis's first ability and it is Brutal in every sense. She doesn't attack for a few seconds, and then, releases a devastatingly powerful attack while stealthed. If you hit an enemy in the back with it? Even more powerful. Hunting Prowess is up next. This is up for one of the most interesting abilities in the game. Hunting Prowess lets Mantis take no damage for 14 seconds while not attacking! Heres the best part about it though, she can still attack when she chooses. You can hop into a enemy base, take no damage, and when they reload you gut them like fish. Third is Stalker. This allows Mantis to teleport a short distance, cloak, and her next attack will deal bonus percentage damage. This is useful in almost any situation and is a great movement ability. Mantis cut is her final ability, and it is terrifying. She instantly and horrifically kills everything in a 180 arc and heals with every kill. Using this hero is all about ripping apart opponents and keep going. Your opponent can only watch as you feast on their still squirming bodies with their goo dripping fro your fangs! All they will see is a flash of steels and hear a roar akin to T rex before a instant death.

- (SlashemandCrashem)

Trivia[]

  • Mantis' attack claws are the same as Black Widow's swords.
  • Mantis' belongs to the species known as "Heirodula Majuscula"
  • It is hinted in game, Mantis may have eaten the Mantis from the first game.

Gallery[]

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