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Field Mouse Profile
HP Icon
Max HP:
400-590(Mastery Level 1-20, Gain 5 for each level)

(Gain 5% Max HP per level in-game)

Damage Icon
Damage:
10
Armor Piercing Icon
Armor Piercing:
0
Light Armor Icon
Light Armor:
20
Heavy Armor Icon
Heavy Armor:
0
Classes: Damage, Ranged, Support, Tank


Abilities[]

Ability Description Additional Info
Cheesy

Cheesy

(Passive)

Collecting cheese instantly heals Field Mouse 30/45/60/75/90 HP, gives +2/2/2/2/3 speed, and +20/30/40/50/60% damage for 10/12/14/16/18s.

  • Buffs duration stacks individually.
Artillery Strike

Artillery Strike

(Active)

Select a location to call in an artillery strike, shooting 10/11/12/13/14 shots that do 62/88/112/138/162 damage each (3s delay).

Tactical Position

Tactical Position

(Active)

Secure an area for 30s, reducing ranged damage for nearby allies by 25/35/45/55/65%. Additionally, allied ranged units get +200 range, +25/40/55/70/85% damage, and +25/40/55/70/85 armor piercing.
* Multiple instances stacks the effects.
Support Squad

Support Squad

(Active)

Summon 1/2/3/4/5 Flea Commando to fight for you.

  • The summoned units follows Field Mouse.
Radio Jammer

Radio Jammer

(Active)

Jam an area for 15/20/25/30/35 seconds, disabling attack and ability use for enemies within the area.

NOTES

  • Support Squad's Flea Commando's would stop following Field Mouse if the player left to return to the game, whereas they start to act like a normal ally unit roaming around to kill the nearest enemy.




Weapons and Armor[]

Weapon Cost Description Effects
M16 MG 500

Gold

A rapid fire machine gun with increased damage and +5 more bullets in each clip.

+2 Damage

+5 Bullets

M17 MG 1000

Gold

A rapid fire machine gun with increased damage and +10 more bullets in each clip.

+4 Damage

+10 Bullets

M18 MG 1500

Gold

A rapid fire machine gun with increased damage and +15 more bullets in each clip.

+6 Damage

+15 Bullets

M19 MG 2000

Gold

A rapid fire machine gun with increased damage and +20 more bullets in each clip.

+10 Damage

+20 Bullets

NOTES

  • Increases the former weapon's damage by 2/2/2/4.



Armor Cost Description Effects
Field Gear 350

Gold

Increases light armor.

+20 Light Armor

Kevlar 500

Gold

Increases light armor.

+40 Light Armor

Mouse Jacket 750

Gold

Increases light armor.

+60 Light Armor

Ranger Gear 1000

Gold

Increases light armor.

+80 Light Armor

NOTES

  • Together with initial light armor it provides +6/9/12/15 Heavy Armor with Max Plated Armor Perk Upgrade.




Unique Equipment[]

Equipment Cost Description
Bipod 750

Gold

Increases damage by +3 while stationary.
Scope 400

Gold

Increases weapon range.
Sleeping Bag 1000

Gold

Allow Field Mouse to heal 3 HP/s while stationary.

Bipod - 750 Gold

Increases damage by +3 while stationary.

Scope - 400 Gold

Increases weapon range.

Sleeping Bag - 1,000 Gold

Allow Field Mouse to heal 3 HP/s while stationary.

Quotes[]

When selected:

  • "Ready for action!"
  • "What's the intel say?"
  • "Whatcha need, sport?"

Slain Enemy:

  • "See ya, slugger!"
  • "That's one!"
  • "Tango down!"

Taking Damage (Unused):

  • "Engaging some tangos!"
  • "They're after me!"

Going to tapped location (Unused):

  • "Into position!"
  • "Setting out!"
  • "Yeah, this way."

Tips & Strategies[]

1) When choosing which ability to level up, it is better to level up Tactical Position and Artillery Strike first. Once you unlock Support Squad, you can level it up last, as the Flea Commandos don't make much of a difference in higher levels and the skill has a pretty long cooldown.

2) Use gold to get the gun and armor upgraded instead of buying mercenaries (Field Mouse is by far much better than the other mercenaries when upgraded!).

3) For "Destroy the Enemies' Food Stash" rounds, simply defeat both enemies, wait for both of them to respawn, (that way the stash will lose a lot of food) head into the enemies' stash and use Artillery Strike on it. It should take care of the stash, if properly leveled (preferably 2-3).

4) Make sure you collect the cheese at all times; they are very useful power-ups in difficult times with huge waves and provides an important boost in a dangerous position.

5) The Sleeping Bag and Bipod equipment will help you when exploring the map (This minimizes the need to visit the stash due to loss of health).

Player Analysis and Description[]

Description: Field Mouse is quite possibly the best ranged hit-and-run hero in the game. His Assault Rifle does large amounts of damage per shot and fires continuously, and on top of that has a fast reload with lots of ammo. He is fairly fast and he has a good amount of health and even some armor. His abilities also allow him to cut powerful enemies and heroes without breaking a sweat by disabling their abilities. In the right hands this mouse can be a cat in many cases (too cheesy[sorry]). However, his main weakness is its lack of armor piercing and should be countered as soon as possible with equipment.

- Slightly edited by Titanoftrampolines (talk) 06:20, August 26, 2014 (UTC)

Trivia[]

Gallery[]

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