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Slug Electrician
Slug electrician
Max HP: 150 (at Mastery Level 1)
Damage: 4
Armor Piercing: 50
Light Armor: 0
Heavy armor: 10
Classes: Ranged, Damage


Slug's abilities Edit

Overload (passive) - Levels up with Mastery Levels

If Slug's gun overheats, it will explode, dealing 10/?/?/?/? damage to Slug and 31/?/?/?/? damage to enemies in a radius.

Electro Fence (Active)

Places an electric fence between Slug and a location, electrifying enemies that pass through for 8/?/?/?/? damage for 0.1s.

Black Hole (Active)

Teleport to a location, creating black holes at both ends. Allies can teleport between the black holes, while most enemies have a 20%/?%/?%/?%/?% chance to get sucked in (20s/?s/?s/?s/?s duration).

Battery Discharge (Active)

Slug charges up his gun for 5s/?s/?s/?s/?s, unable to attack before releasing a huge electric beam, dealing +25/?/?/?/? damage for 2s/?/?/?/?.

Conductor (Active)

An electric current shoots out, zapping a nearby enemy for 38/?/?/?/? damage, dealing an additional 3%/?%/?%/?%/?% per armor point. It will then jump to nearby armored enemies, reducing damage by 25%/?%/?%/?%/?% each jump.

Unique Equipment Edit

Stim Cell Pack -1,000 Gold

Heals Slug +3HP/s.

Battery Pack -750 Gold

Increases the range of Slug's gun.

Recharger -750 Gold

Gives a 10% chance to instantly recharge an ability's cooldown.

Weapons and Armor Edit

Weapons Edit

Shocker (Tier 1) - 500 Gold

Shoots a short ranged line of electricity that shoots through enemies, but overheats quickly.

Zapper (Tier 2) - 1,000 Gold

Shoots a short ranged line of electricity that shoots through enemies, but overheats quickly.

Neutron Gun (Tier 3) - 1,500 Gold

Shoots a short ranged line of electricity that shoots through enemies, but overheats quickly.

Electron Cannon (Tier 4) - 2,000 Gold

Shoots a short ranged line of electricity that shoots through enemies, but overheats quickly.

Armor Edit

Junk Armor (Tier 1) - 350 Gold

Increases heavy armor and gives a 10% chance to knockback enemies that attack Slug in melee combat

Metal Armor (Tier 2) - 500 Gold

Increases heavy armor and gives a 20% chance to knockback enemies that attack Slug in melee combat

Craftsman's Armor (Tier 3) - 750 Gold

Increases heavy armor and gives a 30% chance to knockback enemies that attack Slug in melee combat

Electro Armor (Tier 4) - 1,000 Gold

Increases heavy armor and gives a 30% chance to knockback enemies that attack Slug in melee combat

Player description and analysis Edit

Quotes Edit

  • "Watch out for the Sparks!"
  • "Need an electrician?"
  • "Lets get cracken!"

"Ah, this direction"

"I'm coming I'm coming"

"I'm setting up shop here"

"So, this way then"

"Fired bugs anyone?"

"Stop attacking me!"

"Want me to go this way?"

"you'll be sorry"

"Oooh... that's a shocker"

"Toasty"

"Oh yeah!"

"Here we go!"

Heroes

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Field mouse iconGoliath stickbug iconHamsterPraying mantis iconTarantulaToy robot icon

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